New from SGM

Magic Origins and ToS update 8/22/15

Hey folks, so far Magic Origins has been a lot of fun. I've come to understand the format pretty well, yet still feel like I have a lot to learn. It's interesting not having to deal with morphs anymore since it had been such a long stretch of them in Khans block. The removal and creatures in Origins seem superbly strong, which really makes for a relatively quick format most of the time. I've played practically every archetype already, and haven't really found one that I think is better than any other. I'd love to hear what you guys think of the format. Let me know.